The Hindsight (Auto Spell) Sage — a melee auto-attacker whose swings autocast a chosen spell at a flat 30% chance. 99 INT powers the autocast damage and 99 AGI drives attack speed and flee. Switch Hindsight ranks on the fly to pick the spell (Soul Strike, bolts, Fire Ball, Heaven's Drive…) — the most adaptable melee caster on the server.
Open this build in the calculator →Opens the calculator with the Sage — Hindsight (Auto Spell) build preloaded — then tune stats and gear.
Hindsight turns a melee swing into a spell. You attack for ordinary weapon damage and a flat 30% of those swings autocast the spell your Hindsight rank selects, so INT and AGI both become damage stats — INT for the autocast, AGI for how often you swing.
| STR | 1 |
| AGI | 90 |
| VIT | 1 |
| INT | 99 |
| DEX | 30 |
| LUK | 1 |
Pick the Hindsight rank that selects the spell you want, then simply auto-attack. Because the spell is chosen by rank rather than at random, you can re-rank on the fly to suit the target — Soul Strike for single targets, Fire Ball or Heaven's Drive when things clump.
A fast one-hander rather than a big slow one: the autocast rides the swing, so swings per second is the throughput. INT gear for the spell damage, AGI for the swings, and a shield because you are standing in melee range as a cloth-armour class.
The activated rank selects it rather than it being random. Rank one gives Soul Strike, ranks two to eight give the bolts, Fire Ball, Thunderstorm and Heaven's Drive, and ranks nine and ten select spells that deal no damage.
Yes, and faster weapons are better because the autocast rides your normal attacks. Attack speed is the throughput, so a quick one-hander beats a slow two-hander for this build.
Both, in balance. INT sets how hard each autocast lands and AGI sets how often you swing, so the build wants high values of each rather than maximising one.
Every figure this build produces is broken down step by step in the calculator — base damage, skill ratio, the target's DEF, masteries, element and cards, each with its running total. The mechanics behind this build: How damage is calculated on Payon Stories.
Calculate this build's damage →
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