The Throwing Ninja, hurling Huuma Shuriken for heavy ranged AoE. Throwing is a physical hit, so STR is the primary damage stat alongside DEX for hit and consistency, with INT feeding the SP for sustained throwing. A strong, mobile ranged nuker.
Open this build in the calculator →Opens the calculator with the Ninja — Throwing (DEX) build preloaded — then tune stats and gear.
Huuma Shuriken is heavy ranged area damage that is physical, so STR drives it while DEX provides the hit and consistency. It is one of the cleanest "gather and delete" tools available outside the mage classes.
| STR | 90 |
| AGI | 1 |
| VIT | 1 |
| INT | 50 |
| DEX | 90 |
| LUK | 1 |
Throw from range, reposition, throw again. The Ninja's mobility skills are what keep the build safe — you are trading the armour of a melee class for the ability not to be there.
Shuriken and huuma for the throwing build, STR and DEX gear, and INT enough to keep the jutsu available as a second mode.
Physical, which is why STR is the main damage stat rather than INT, with DEX for hit and consistency.
Two STR and two INT per level to a maximum of five ranks, so ten of each when fully ranked.
Enough to answer targets that resist your main damage. They are magic and scale with INT, so they work best as a secondary mode rather than as the whole build.
Every figure this build produces is broken down step by step in the calculator — base damage, skill ratio, the target's DEF, masteries, element and cards, each with its running total. The mechanics behind this build: How damage is calculated on Payon Stories · Hit, flee and accuracy on Payon Stories.
Calculate this build's damage →
Gunslinger — Desperado · Assassin — Sonic Blow (PvE) · All build guides · How the mechanics work · Ninja on the Payon Stories wiki ↗